Rules/ Regulations

Updated Sunday March 5, 2017 by pcgsl.

PITT COUNTY GIRLS SOFTBALL LEAGUE

FAST PITCH PROGRAM

LOCAL RULE AMENDMENTS

  1. Eligibility

 

  1. All fundraising materials from prior seasons must be turned in, and all money owed to the League from previous seasons (Spring and Fall) must be paid in order to be eligible to register.
     
  2. Age Requirements:
    1. Players must be born between the following date ranges to be age eligible to play in the following seasons.

      Spring Season                                   Born Between Dates     
      1. 2017                                 1/1/1998 - - 12/31/2012
      2. 2018                                 1/1/1999 - - 12/31/2013
      3. 2020                                 1/1/2000 - - 12/31/2014
      4. 2021                                 1/1/2001 - - 12/31/2015
      5. 2022                                 1/1/2002 - - 12/31/2016
         
    2. Players registered on a Babe Ruth Softball roster must present to the respective league an original record of birth or a certified copy of original record of birth, as outlined in Babe Ruth Rule 0.04. 
       
  3. Geographical Boundaries and School Attendance Player Eligibility Requirements:
    1. All players MUST reside within the approved boundaries of the league that they are rostered.  This is determined according to the legal residence of the player’s parents or legal guardian.
    2. With the State Commissioners approval, if the physical location of the school where a player attends classes during the traditional academic year is within the boundaries of an established league, the player is considered eligible and permitted to participate in the established league.
      1. Note:  This excludes home schools, cyber schools, sports-related schools, sports academies, or after school programs where a student participates outside of the primary school in which the player is enrolled).
  4. If a player moves outside of a League’s geographical boundaries, the player may finish her playing career in the respective age division of that league.
  5. Once a player selects to participate in a league where the player is eligible, the player must finish the current season in that same league under the school boundary rule.
  6. Waivers permitting a player to play outside of her geographical boundaries are not permitted in Babe Ruth.

 

  1. Penalties for not meeting geographical requirements:
    1. Any league who fails to comply with the “Geographical Boundaries and School Attendance Player Eligibility Requirements” may result in the disqualification of a player and/or team from regular season and/or tournament play.
    2. Any regular season team that has a player(s) on the roster that does not reside within the league’s boundary is NOT considered a sanctioned Babe Ruth Team. All games played by this non-sanctioned team are not considered as official games and therefore these games may NOT be counted towards meeting the minimum 10 games requirement for achieving tournament team eligibility.     
    3. False statements of residence or school attendance by players, parents/guardians may lead to ineligibility to participate in Babe Ruth Softball. 
    4. PCGSL reserves the right to request original documentation that establishes residency or school attendance within the geographic boundaries of the League.  Failure to provide requested documentation will disqualify a player from being eligible to play that season, and all future seasons until such documentation is provided.

 

  1. As allowed in the Babe Ruth Local Rules Amendments, PCGSL will not disqualify a girl from playing in the league should she play simultaneously in other non-Babe Ruth sanctioned softball leagues.

 

  1. Age Divisions
     
    1. As specified by the official Babe Ruth Rules, age divisions are determined by girl’s age as of the previous December 31st.  
    2. Age division for Spring 2017 is determined by age as of December 31st, 2016.  Spring 2018 will be determined by age as of December, 31st 2017, etc…

6U                         4-6 year olds

8U                         7-8 year olds

10U                      9-10 year olds

12U                      11-12 year olds

14U                      13-14 year olds

16U                      15-16 year olds

18U                      17-18 year olds

  1. The League requires all players to play within their age appropriate division. 
  2. The exception is for the 13Up which may have a combination of 14 and 18U players in order to field enough players for that season.

 

  1. Team Composition
     
    1. All age divisions shall redraft players every season. 
    2. Team roster are limited to a maximum of 15 players.
    3. Each team shall consist of one (1) manager, who may have three (3) coaches and (1) team parent.
    4. Manager may designate a separate scorekeeper, if desired.
    5. Manager may designate a bat person, if desired.
    6. Per Babe Ruth Softball Rule 0.04 – Paragraph 3 - A team roster and league schedule shall be filed with the SI-Play system for Babe Ruth League, Inc.

 

  1. Team Selection
     
    1. Draft order shall be determined by a blind draw and the order shall invert in every other round. 
    2. Only 1 manager or their designee may attend the draft. The designee must be approved by the Board prior to the draft, otherwise a Board member will draft for the Manager who is absent from the draft.
       
    3. Player Selection Considerations
      1. Prior to drafting of players, all managers and League officials present shall participate in the identification and discussion thereof.
      2. All known players meeting the following shall be identified.
        1. All players that have pitching or catching experience will be listed, discussed and rated based on skill/experience. The ranking will include a minimum number of both pitchers and catchers equivalent to the number of teams in the drafting process. 
        2. All players known to be on travel ball or school ball teams.
        3. All “impact” players.  (Impact players are those girls with above average skill for the age group.)  
        4. All protected players.
      3. In the 10U and 12U age divisions, if a player is designated (by a parent) not to be a pitcher or catcher, then that player cannot play that position at all during that season.  If the designated pitcher/catcher for the team is unable to play for the remainder of the season, not just a game, then the board of directors will make the determination on a replacement player.
      4. Late Registration:  Players who register after the draft has been conducted will be placed on a team as space permits.  Late registrants are not guaranteed placement on a team.
    4. Draft Rounds
      1. In all age divisions except 6U:
        1. 1st Round is for the selection of a pitcher. Each manager must pick a pitcher from the agreed upon list of pitchers.
        2. 2nd Round is for the selection of a catcher.  Each manager must pick a catcher from the agreed upon list of catchers.
        3. All subsequent rounds are for the selection of players at the discretion of the manager or their designee.
      2. 6U teams shall be determined by a blind “hat draw”. To insure equal distribution of older and younger players, players will be drawn from the hat based on their year of birth – oldest year of birth, middle year of birth, then youngest year of birth.  Protected players in 6U will be that team’s 1st round pick.
    5. Protected Players
      1. Prior to drafting of players, all protected players will be identified.
      2. Protected players identified as a “top rated” pitcher shall be taken in the first round for that team.
      3. Protected players identified as a “top rated” catcher shall be taken in the second for that team.
      4. Protected players not selected in Rounds 1 or 2 will automatically be their team’s third round draft pick.  The exception is for the 6U and 8U age divisions. Protected players in these divisions will be chosen in the first round.
      5. Managers may protect their daughter(s) from selection in the draft to ensure their daughter(s) are on their team.
      6. Managers without a daughter may protect one player in the draft.  To do so, manager shall present to the League, prior to the draft, notification from the parents (or legal guardian) of the player to be protected.
      7. A team roster may not include more than 1 protected player. The exception is if the protected player has a sister(s) playing in the same age division at which point the sister(s) rule as stated in the special draft considerations section applies.
    6. Special Draft Considerations:
      1. Team Sponsor Daughters
        1. Daughter(s) of a team sponsor will be drafted.  If the parent is a manager, the daughter(s) will be deemed a protected player(s) and will automatically be assigned to that team as such.
        2. The sponsor’s team name will be assigned to the team the daughter is drafted by. 
        3. Once a manager drafts a sponsor’s daughter, he/she will not be allowed to select another sponsor’s daughter if all sponsors have been identified. 
      2. Sisters
        1. Sisters are to be placed on same team, unless the sisters’ parent (or legal guardian) requests in writing to the League Board, prior to the draft, that the sister(s) be allowed to be placed in the draft for individual draft opportunities. 
        2. If a drafted player (first sister) has a sister also in the draft, the sister shall be chosen by the first sister’s team with its next available pick.
      3. Special Requests
        1. The League Board may consider a written request from a player’s parent (or legal guardian) for that player to be excluded from a particular manager’s team.  Such requests will be considered on a case-by-case basis when received prior to the February meeting of the League Board. 
        2. To protect the integrity of the drafting process, all players not pre-identified as protected will be drafted.
        3. Players may not request being placed on a specific coach’s team.  This includes team sponsors who wish their child be on a specific coach’s team.
    7. Evaluations
      1. All registered players in 8U – 18U, with the exception of protected players shall attend evaluations each year.  This includes sponsor daughters, travel ball, school ball and girls who have played in the league for years. 
      2. Players unable to attend evaluations will be placed on teams at the end of draft in order of their ages by a blind draw unless all coaches agree to allow her name to remain in the draft list.

 

  1. Managers, Coaches, Team Parent
     
    1. All managers are to be approved by League Board before season begins.
    2. For coaches or assistants chosen by the team manager, the board reserves the right of refusal.
    3. Requirements for approval shall be as set by the League Board.
    4. Background checks are required for all Managers, Coaches, Team Parents or any other volunteer who will have direct contact with the players.  Background checks are good for a period of 3 years
    5. Managers and Coaches must take the Babe Ruth Certification
    6. Managers or coaches suspended for any reason shall be required to appear before the PCGSL Board Ethics committee prior to re-instatement.
    7. Per Babe Ruth Softball, Rule 1.11 (h) - Uniforms for team managers and coaches – The team manager and coaches will be required to wear identical uniforms consisting of the following: (1) a shirt in the same colors as the team’s uniform, (2) dress shorts or pants of the same style and in the same colors as the team’s uniform, and (3) athletic footwear including running shoes, sneakers, cleats and excluding open toed footwear.


 

 

  1. Unsportsmanlike conduct will not be allowed
     
    1. Ejection of a manager, coach, scorekeeper, batperson or player will result in an automatic suspension from the next game.  Exception – Pitchers in 10U shall not serve a one game suspension for violation of the intentional walk rule. 
    2. Contact Rule - If a runner attempting to reach home plate or another base intentionally and maliciously runs into a defensive player in the area of home plate or a base, the player will be called out and ejected from the game.
    3. Two ejections in the same season will result in the individual being suspended for remainder of season, unless League Board reinstates the individual.


 

  1. Mandatory Play Rule

 

  1. All players present at each game must play in each game and shall be included in the batting order.
  2. Players at each game must play in the field at least every other inning.
  3. Should a player be unable to continue play due to an injury or illness, the team shall not be penalized with an automatic out should that position in the batting order be scheduled to bat.  However, if a player is ejected from the game, her absence from a scheduled at bat shall be deemed an automatic out. 
  4. Late arriving players shall be added to the end of the batting order. 
  5. Manager who does not try to play all girls is guilty of unsportsmanlike conduct and is subject to the following penalties:
    1. First offense - Manager (or coach acting as manager) will be placed on probation.
    2. Second offense - By same individual in the same season, will result in an automatic suspension for the next two ballgames.
    3. Third offense - By same individual in the same season, will result in the individual being suspended for remainder of season.
    4. Managers and coaches who are suspended may appeal their suspension by following the PCGSL policy on incident reporting.  A copy of this policy is given to all managers at the mandatory manager’s orientation
  6. Exceptions to mandatory play rule.
    1. Player may be held out of or removed from game due to injury where in the Manager’s judgment it would not be in the best interest of the player to continue participation.
    2. Player may elect not to play, or remove herself from the game, for personal reasons.
    3. Player may be held out of game for disciplinary reasons, including an established rule on each team about unexcused absences from practice.  Manager must notify a PCGSL League Board member (not coaching on the team), the age division representative and the official scorekeeper before the game starts.

 

  1. Length of games
     
    1. 8U, 10U, 12U games will be scheduled for 1 hour and 20 minutes or 6 innings, unless games are tied and extra innings are needed to determine a winner.
      1. An “official” game shall be:
        1. Four and one-half (4 ½) innings if the home team is ahead at the end of 4 ½ innings of play, or
        2. Five (5) innings if home team is behind after 4 ½ innings of play
    2. 14U, 16U games will be scheduled for 1 hour and 20 minutes or 7 innings, unless game is tied and extra innings are needed to determine a winner.
      1. An “official” game shall be:
        1. Four and one-half (4 1/2) innings if the home team is ahead at the end of 4 1/2 innings of play, or
        2. Five (5) innings if home team is behind after 4 1/2 innings of play.
    3. In all leagues except 8U, a 10 run rule is in effect after an “official” game is achieved.
    4. When third out ending an inning is obtained; if less than five (5) minutes remains in the designated time limit, game is declared over.
    5. When third out ending the top half of an inning is obtained; if home team is ahead with less than five (5) minutes remaining in 1 hour and 20 minute time limit, game is declared over.
    6. In case of a tie or no score game in the last inning, the International Tie Breaker will be used and the last complete batter out will be set as the runner on 2nd base.
    7. Scorekeeper is official timekeeper and no other watch is an official watch concerning the game time.
    8. Start time of a game shall be defined as when the umpire calls for the first pitch.
    9. Rain-outs and rescheduling.
      1. Any game which is not yet an official game shall be deemed to fall under the suspended game rules as outlined in Babe Ruth rules 4.10 and 4.12.  Pitching rules, if applicable for that age group, shall be determined based upon the week in which the game is played. 
      2. Scheduling committee will be responsible for rescheduling rained out and suspended games.

 

  1. Number of players
     
    1. 8U & 10U Age Division
      1. Shall play ten (10) on defense with no more than six players in the infield.
      2. All players present shall bat.
      3. Late arriving players shall be added to the bottom of the batting order.
      4. At the beginning of the game, if a team has less than ten (10) players, it may play with nine (9), but not eight (8).  An automatic out will be acquired in the batting order for the tenth (10th) position in the batting order.
      5. If you start with nine (9), and additional players arrive, you must immediately enter a tenth (10th) player at the tenth (10th) position in the official batting order by reporting to the scorekeeper.
      6. Players may be removed from the game only due to injury, illness or early departure.  Such removal may be conducted without penalty to the team
      7. With only ten (10) players, you can finish with nine (9) players in case of injury, but not eight (8).  An automatic out will not be acquired in the batting order for the injured player.  If you have ten (10) or more players, you must play ten (10) players on defense.
    2. 12U, 14U, 16U, 18U Age Divisions
      1. Shall play nine (9) on defense and bat all players present. 
      2. If you have nine (9) or more players, you must play nine (9) players.
      3. At the beginning of the game, if a team has less than nine (9) players, it may play with eight (8).  Rule 4.17 applies with exception of eight (8) players in lieu of nine (9).
      4. An automatic out will be acquired in the batting order for the ninth (9th) position in the batting order.
      5. If you start with eight (8), and additional players arrive, you must immediately enter a ninth (9th) player at the ninth (9th) position in the official batting order by reporting to the scorekeeper. Teams playing an interlocking schedule with other leagues shall be exempt from batting all players present unless other team agrees. 
      6. With only nine (9) players, you can finish with eight (8) players in case of injury, but not seven (7).  An automatic out will not be acquired in the batting order for the injured player.
    3. Guest Players
      1. If a team does not have enough players they may pick up player from the opposing team or any other team in the league. 
      2. The guest player must be currently registered in the league.
      3. The game will count as a loss for the team needing the players. The game will not count as a forfeit but will count as loss and count as one of the 10 games required to be eligible for All-Stars.
      4. Innings pitched will not count against the pitcher.
  2. Running
     
    1. Stealing
      1. 6U, 8U base runners shall not leave the base until the ball is hit by the batter.
      2. 10U - 18U runners shall not leave the base until the pitch leaves the pitchers hand. 
      3. If called by the umpire, base runners leaving early shall be declared out.  
    2. Drop 3rd Strike
      1. 10U – The batter may not advance on a drop 3rd strike
      2. 12U – 18U – The batter may advance on a drop 3rd strike if first base is unoccupied or first is occupied with 2 outs.
    3. Courtesy runner
      1. May be used for catcher and pitcher no matter how many outs.
      2. Shall be mandatory for the catcher with 2 outs.
      3. Shall be the player involved in the last batted out.
         
  3. Pitching
     
    1. Pitching Limitations
      1. 10U and 12U pitchers shall be limited to ten (10) innings in the same week (Monday – Sunday).  Innings pitched reset on Monday of each week. 
      2. If a pitcher delivers at least 1 pitch in an inning she will be charged for (1) inning pitched.
      3. There are no pitching limitations in any other league.
      4. There are no pitching limits for post season League tournaments. There are pitching limitations for All-Stars.  Refer to Babe Ruth 11.05 Special Rules and Regulations.
    2. 10U - Intentional walks are prohibited.  If, in the judgment of the umpire, a pitcher is told or is trying to intentionally walk a batter, the manager and the pitcher shall be ejected from the game after the pitch and the pitch shall be declared a “no pitch”
       
  4. Speed-up rules

 

  1. No infield practice will be allowed before games.
  2. Managers must present line up cards to the official scorekeeper and opposing manager 10 minutes before the game.  This lineup should include the full name and number of each starting players and the full name and number of all substitutes present.
  3. 8U division - A coach or the manager from the team on defense must stand by the fence behind the catcher to retrieve balls missed by catcher to help speed up play.
  4. Run Limit per Inning - 8U, 10U and 12U age divisions
    1. A six (6) run per inning limit shall be in effect for all games.
    2. In latter innings, with less than a ten (10) run score differential, play shall continue if time remains and required innings have not been achieved per Local Rule Amendments, Section VII – Length of Games.  Exception - If visiting team achieves a seven run lead with less than five (5) minutes remaining in the game time limit, the game shall be declared over.
    3. There will be no ten run rule in 8U age group.
    4. Score is not kept for 6U.
  5. Game Protests - Protest of games must be made to the umpire and official scorekeeper at the time of rule violation.  You must present to the league president a written statement with a $10.00 fee stating the rule being questioned within 48 hours of protest.

 

  1. Safety Provisions
     
  1. Batting Helmets
    1. Helmets with Face Guards are required for all batters in all age divisions.
    2. Chin straps shall be utilized with all batting helmets. 
       
  2. Fielder’s face protection
    1. Face Masks or Mouthpieces shall be required for all players while playing on defense.  Face masks offer considerable protection for the girls and are strongly recommended for all players.
    2. Face Masks will be required for ALL pitchers in the 8U – 14U age divisions. Pitchers in the 16U and 18U shall wear face masks unless they sign a waiver of liability. 
  3. Catcher’s Equipment
    1. The catcher or anyone warming up a pitcher should wear a catcher’s mask.  (Babe Ruth rule 1.18)
    2. Per 2017 Babe Ruth Softball - Chrome batting helmets; Chrome Catcher's Mask/Helmet are not permitted in Babe Ruth Softball for local league and tournament play. The batting helmet; catcher's mask/helmet shall not have a chrome or mirror-like surface. The chrome or mirror-like surface is illegal due to its distracting nature which may be dangerous to other players.   
  4. Bats
    1. All bats must be on the approved ASA bat list. 
    2. Bats not clearly labeled as ASA approved may be removed from the game by the umpire.
  5. Cleats
    1. Cleats worn in the 6U – 12U age divisions shall be the rubber or molded cleat.
    2. 14U, 16U, 18U age divisions may wear metal cleats.
       
  1. Regular Season Standings

    For the purpose of final regular season standings, should multiple teams have the same record in the age division the following tie breaker criteria shall be used in order of listing for final standings determination
    1. Win-Loss
    2. Head-to-Head
    3. Fewest Runs Allowed
    4. Run Differential (Max 10 per game)

 

  1. All-Star Teams
     
    1. Per Babe Ruth Softball, Rule 11.06 - The eligibility of teams to compete, seeding and format are under the jurisdiction of the District, State, and Regional Commissioners and the National Commissioner.
    2. Teams shall be selected for 8U, 10U and 12U
    3. Teams for 6U, 14U, 16U or 18U may be selected at the discretion of the PCGSL board.
    4. Ten teams in any age group will prompt (2) two All-Star teams in that age group, one per division.
    5. All-Star teams shall consist of twelve (12) players, (1) Manager, and are allowed 3 Coaches and (1) Score Keeper
    6. The All-Star team selection process is independent of the All-Star manager selection process. The All-Star team will be picked prior to announcement of the All-Star manager.


 

  1. All-Star Player Selection
     
    1. Each manager submits names of candidates to be considered for All-Stars from his/her team eligible roster to league division representative one week prior to voting date. 
    2. A player that was not nominated by her own manager may be nominated from the floor. 
    3. Managers must each vote in the initial round for no less than twelve players.  Managers may vote for any player nominated.                          
    4. All players with 75% of ballots cast will automatically be on team. 
    5. If sufficient players (12 players) do not receive 75% in initial round, all players not receiving 75% will be voted on in the second round. 
    6. If the roster is still not filled with 75% voted nominees, a third round shall be held consisting only of the next highest voter getters from the second round, from which the remaining roster positions shall be filled by majority vote.
    7. Should an alternate player selection be required at anytime during the All-Star season, the All-Star team manager shall consult with the League President for selection of the alternate player from amongst the next highest vote getters in the last round of balloting.
    8. All-Star eligibility will be only for age group and division in which they played during the regular season.
       
  2. All-Star Manager, Coaches and Scorekeeper
     
    1. Manager will be selected by the League Board based upon criteria established by the League Board.  If the selected manager is unable to manage the All-Star team, the League Board will select an alternate.
    2. The league policy regarding selection of All-Star managers is attached to these rules and incorporated herein. 
    3. Manager may select no more than three coaches that managed or coached in that division during the regular season.
    4. If desired, manager may select a scorekeeper that managed, coached or kept score in that division during the regular season.

 

  1. All-Star Mandatory Play Rule
     
    1. All players present at each game must play in each game.
    2. All players (including EH) at each game must play a minimum of two full innings in the field and bat once.
    3. During efforts to comply with this requirement, a player achieving three or more innings in the field, or batting more than once, shall be considered as having met the minimum playing requirement for that game.
    4. All players not acquiring their minimum playing requirements must start the next game, batting at least once and playing at least two full innings in the field prior to being substituted for.
    5. Slaughter (10-run) rule does relieve responsibility for achieving full compliance with mandatory play rule for that game. However those not achieving 2 defensive innings shall start the next game per rule #4 above.
    6. Manager who does not play all girls as required is guilty of unsportsmanlike conduct according to PCGSL Local Rule Amendments.
    7. Exceptions to mandatory play rule.
      1. Player may be held out of, or removed from, game due to injury where in the Manager’s judgment it would not be in the best interest of the player to continue participation.
      2. Player may elect not to play, or remove herself from the game, for personal reasons.
      3. Player may be held out of game for disciplinary reasons, including an established rule on each team about unexcused absences from practice. 
      4. Manager must notify a PCGSL League Board member, (not coaching on the team) before game starts.

 

 

  1. Miscellaneous Local League Rules
     
    1. Practices - For regular season teams, there shall be no more than (3) three mandatory team practices per week prior to the beginning of the regular season, and no more than (2) two per week after the regular season begins
    2. For insurance purposes, no one shall be allowed in the dugouts or on the playing field during practices, warm-up periods or games except league officials and those listed on official team rosters (including players, bat boy/girl, scorekeeper, coaches and managers.)
    3. Tobacco Use:  The use of tobacco and tobacco (or tobacco-like) products, including dip, snuff, e-cigarettes/vapes, etc., are strictly prohibited on the field of play, and in the dugout area (as posted).

 

  1. Additional rules apply for 6U (T-ball) and 8U.  See Appendix A and B. 

 

 

Appendix A:  2017 6U (T-Ball) Age Division Rules

 

Objectives

 

The objectives of the Pitt County Girls Softball League T-Ball Program is to teach softball skills and an understanding of the game to beginning players in a context that promotes an appreciation of good sportsmanship and fair play.  The program is to be instructional and fun and competition is minimized. 

 

Playing Field

 

  1. The distance between bases shall be sixty (60) feet.
  2. A fair ball line may be drawn in a 10 foot radius from the back of home plate from foul line to foul line. 
  3. A perpendicular line shall be drawn halfway between each of the bases, except first base. 
  4. An outfield line will be drawn 15 feet beyond the baseline.

 

Equipment

 

  1. “Soft” (i.e., safety) eleven inch softballs shall be used.
  2. Batting helmets with face guards
  3. Face Masks or Mouthpieces shall be required for all defensive players.

 

Player Participation

  1. All players shall play the field in each defensive half of the inning.  The infielders shall be a defensive pitcher, first baseman, second baseman, third baseman, shortstop, and a rover (play behind second base but on the infield). 
  2. All remaining players MUST be on or behind the line drawn 15 feet beyond the base path. Outfielders must be on or beyond this drawn line when the coach/pitcher releases the ball and/or the ball is placed on the tee. 
  3. A player catcher is not required in 6U.  A coach for the team in the field shall act as catcher (coach-catcher) for the purpose of retrieving pitched balls.  A team may use a player catcher if the player is interested in learning the position and appropriate catchers gear is available and adequately fits the player.  For speed up purposes past balls will be retrieved between batters and not between pitches.  In 6U only, playing the catcher position does not count towards meeting the required infield playing requirement.
  4. At the time of pitch or when the batter swings at a ball placed on the tee, infielders may not be closer to the plate than five (5) feet inside the baseline.
  5. The defensive pitcher must stand within the eight (8) foot circle around the pitching rubber when the pitch is thrown or when the batter swings at a ball placed on the tee. 
  6. ALL PLAYERS must play at least one inning per game in an infield position. 

 

Innings

  1. The games shall be a total of six (6) innings or one hour, whichever comes first.  A new inning may start if there is more than five (5) minutes remaining in the time limit. 
  2. All players will come to bat in each half inning. 
  3. If three outs are recorded, the bases are then cleared, the number of outs resets to zero and the batting team continues to stay at bat until all players have batted that inning. 
  4. The batting order will reverse in alternate innings (e.g., if a team has 12 players, they will bat in the 1-12 order in the first and all odd numbered innings and bat in the 12-1 order in the second and all even numbered innings.)
  5.  The purpose of the 6U league is instructional and fun.  Game scores will not be officially kept. 

 

Game play

  1. It will be the responsibility of the PCGSL Board Member on Duty to enforce the rules, to get the game started on time, to keep play moving, and to keep up with the time clock.
  2. PCGSL will not provide umpire(s).  The two defensive coaches in the outfield will call any plays on the bases.  The coach acting as catcher will make any calls at home plate.  
  3. At the discretion of the coach, the pitching machine may be used. 
  4. If the pitching machine is used, it will be operated by one of the coaches as umpires are not provided in 6U.  The batter must wear a batting helmet with a face guard attached.  The machine speed setting will be set at 32Mph.
  5. If the ball is not hit in five pitches, the coach/catcher will place the ball on the tee.  The batter may then take as many swings as necessary until the ball is hit fair past the ten foot arc in front of the plate (see Playing field above).  There are no strikeouts. 
  6. If a ball hits the pitcher/coach on a pitched ball, it is a dead ball and shall not count against the five pitches for that batter. 
  7. Batter/runners may advance around the bases until
    1. a) the batter is called out by the coach/umpire due to a tag or force out;
    2. b) on a ball hit to the outfield the ball is either caught by an infielder or hits the infield dirt;
    3. c) on a ball hit to the infield, the infielder makes an attempt to throw the ball to the pitcher/coach; or
    4. d) An out is called. 
    5. If a base runner is over halfway to the next base when a throw is made as per rule 3 above, the runner advances to the next base. 
    6. If the runner has not passed the halfway line between the bases, the runner shall return to the prior base. 
  8. Runners may not advance on an overthrow.   
  9. The pitcher shall not make an unassisted play at home plate. 
  10. An outfielder may not make an unassisted play at any base. 
  11. Coaches may not touch a live ball. 
  12. Up to three (3) coaches of the defensive team may stand in the outfield to instruct the players on making plays.
  13. 6U teams may have a total of four (4) team coaches 
  14. Infield Fly rule does not apply in this age group. 
  15. There is no leading off and no stealing in this age group.

 

 

 

 

Appendix B:  2017 8U Age Division Rules

 

 

Playing Field

 

  • The distance between bases shall be sixty (60) feet.

 

Equipment

 

  1. Regulation eleven inch softballs shall be used. 
  2. Face Masks or Mouthpieces shall be required for all defensive players.
  3. Face Masks are required for the pitcher position.
  4. Face guards shall be required on batting helmets for players in all games and practices.

 

Player Participation

  1. When in the field, a team will play four infielders, four outfielders, a pitcher position and a catcher. 
  2. All players must play in a defensive position at least every other inning.   
  3. At the time of the release of the pitch, infielders may play no closer to the plate than the hash marks drawn halfway down the first and third base lines. 
  4. The defensive pitcher must stand within the eight (8) foot circle around the pitching rubber when the pitch is thrown. 
  5. All players present shall be included in the batting order.
  6. Outfielders must be on the outfield grass when the ball is pitched.  

 

Innings

  1. The games shall be a total of six (6) innings or one hour twenty minutes, whichever comes first.  A new inning may start if there is more than five (5) minutes remaining in the time limit.  If the home team is leading at the end of five and one-half innings, the game shall be declared over. 
  2. Play continues in each inning until there are three outs or six runs have been scored.  
  3. There shall be no ten (10) run rule in this age group. 
  4. There shall be no “mathematical elimination” of a team due to run differential.  The length of games shall governed solely by rule #1 of this section. 

 

Game play

  1. A pitching machine shall be used.  The umpire shall “pitch” the ball by feeding it into the pitching machine.  Only the umpire may initiate adjustments to the pitching machine.  Should their only be 1 Umpire at the game, the machine may be operated by a board member or their designee.
  2. Pitching machine shall be set to 35MPH and at a distance equal to that specified for Babe Ruth Tournament rules.
  3. Each batter shall receive a maximum of five pitches.   If the fifth pitch is hit foul or if it does not pass the 10 foot arc, the batter shall get additional pitches until the batter has either hit a fair ball or has swung and missed at the pitch.  (Note: see exception to fifth pitch foul rule in bunting rule below.)
  4. If a batted ball hits the pitching machine or umpire, it is a dead ball and the runner is awarded first base.  All existing runners advance one base only if forced.   When a ball is “live,” play may only be stopped when the lead runner has been stopped. 
  5. There is a maximum of one base on an overthrow per play.  Runner advances at their peril and may be tagged out. 
  6. The defensive pitcher shall not make an unassisted play at any base (pitcher cannot field the ball and run to hand ball to catcher, 1st, 2nd or 3rd base players, ball must be thrown).   
  7. An outfielder may not make an unassisted play at any base. 
  8. Catchers shall return pitches to the player playing the defensive pitcher position.  Catchers must assume the catcher’s position behind home plate, attempt to catch the ball and may not stand at the backstop. 
  9. Coaches
    1. Up to two (2) coaches of the defensive team may stand in foul territory in the outfield to instruct the players on making plays. 
    2. Coaches may not touch a live ball. 
  10. The infield fly rule does not apply in this age group. 
  11. Stealing - There is no leading off and no stealing in this age group.
  12. Bunting - Bunting shall be allowed.  A foul bunt on the fifth pitch shall be an out.  Batters shall not be permitted to square to bunt, and then pull the bat back to take a swing at the ball.  Once a batter squares to bunt, they must either attempt to bunt the ball or take the pitch.